The Imperial Guard
Nick : The Dark Eldar are
an extremely fast raiding force, with brilliant anti-personnel and anti-tank
weapons and highly effective close combat troops. Plus they have
their own Codex! In comparison, my Imperial Guard have a very low
offensive capability and will probably be beaten in every assault they
take part in. However I do have a couple of advantages over the Dark
Eldar and they are tanks and numbers. I should out-number the Dark
Eldar army about four to one and as the mission we will be playing has
a variable game length, the longer it goes on, the more my numbers will
give me the advantage. Plus the availability of heavy armour in the
form of awesome Leman Russ battle tank will give me serious firepower to
play
with.
Everything in new Warhammer 40,000 is roughly half as cheap points-wise as it used to be. I can now implement a lot of the tactics I mentioned in Tactica Imperialis II (WD222) without playing really high point games. Although the points have changed, the Imperial Guard still has its familiar organisation, so I have been able to translate my army into new Warhammer 40,000 with no problems at all. The only real change in the lists is that Sergeants now carry lasguns (which they can exchange for a laspistol and sword) and to give them bolt pistols or power weapons you have to upgrade them to Veterans. The majority of my sergeants now just carry a lasgun, which is a lot more in character for the Imperial Guard.
The Plan
I did not have a plan as
such but a set of objectives with elements of my force in mind. The
Leman Russ battle tanks would be used in a supporting role, eliminating
any armoured threats and supporting the advance. The Dark Eldar force
would not have much of a chance against my army.
DARK ELDAR
Tuomas : It was in very unusual
circumstances that I found myself in command of the Dark Eldar in this
battle report. First of all I did not choose my own army - my stalwart
brother-in-arms, Gav Thorpe had that honour (I prayed would not get infected
by his bad luck because of this - Gav still holds the record for the longest
string of 1s rolled in a wargame.)
That meant that rather than making a plan and choosing an army to suit it, I would have to take command of my troops without really knowing how the army was designed. In addition, Gav had a few problems of his own. Despite labouring incredibly hard, the GW miniature painters had not yet finished off our Dark Eldar army (because White Dwarf is produced three months in advance of publication), so Gav had to make do with what was at hand.
Extract
The war party from the rival
Kabal was defeated, its few survivors circled in a ring of splinter weapons
and jagged blades. Lord Morehk held aloft the severed head of the
rival Archon, its dead eyes gazing vacantly at the leaden sky.
THIS IS A COPY OUT OF A WHITE DWARF IN NOVEMBER
1998 ISUE 227......